Kilne Mobile · Concept
Kilne on a phone.
Kilne started on the desktop. For phones, we’re designing a system with no Google services, no Play Store and no Android apps. The phone’s hardware handles the radio, camera and sensors, and Kilne provides everything you see and touch.
A design in progress. The plan below is a concept, not a product you can download yet. Kilne Mobile won’t be open source. The desktop is.
What we’re designing
A concept for how Kilne could feel on a phone.
Home screen and system
- Home screen with a grid of apps, swipeable pages and a dock
- Status bar: clock, notifications, battery, Wi-Fi and signal, Bluetooth, location, ringer mode
- Lock screen with clock, notification previews, and PIN, pattern or fingerprint unlock
- Notification shade with quick settings, and notifications with actions like Reply
- A built-in on-screen keyboard with suggestions
- Recents and an app drawer
Getting around
- Three modes you can switch in Settings: buttons, gestures, or both
- Swipe up for home, swipe and hold for recents, swipe from an edge for back, swipe down for notifications
- A short swipe along the bottom edge to flip to the previous app
Apps that come with it
- Dialer · Messages · Contacts · Camera · Files
- Browser · Terminal · Clock · Calculator · Settings
Permissions
- Apps declare what they need
- System apps are pre-approved; other apps are asked the first time they use something, in Kilne’s own dialog
Layouts for every screen
PhoneFull-screen apps, or two apps split top and bottom (portrait) or side by side (landscape)
FoldableUp to four apps in a grid
TabletFree-floating, resizable windows
Also planned: picture-in-picture for video and camera.
Hardware it’s designed to support
Calls and SMS, camera, audio, motion and proximity sensors, Wi-Fi, Bluetooth and NFC, location, battery and power, haptics, and display brightness and night mode.
Licensing
Kilne Mobile is not open source. The Kilne OS desktop is.